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Animent (Bear soldier) in Dungeons & Dragons 5e

Animent (Bear soldier)

Large humanoid, lawful neutral
Armor Class 15 (13+dex+natural)
Hit Points 34(4D10+12) 4D10+12
Speed 40ft Climb: 30ft

STR
19 +4
DEX
10 0
CON
16 +3
INT
10 0
WIS
10 0
CHA
12 +1

Skills Perception +3
Condition Immunities Mind Influencing Effects
Senses Darkvision, passive Perception 13
Languages Ancient, Animit
Challenge 1

Magic

At will: Booming blade, Thunderclap

1/day: Mage Armor


Arcane Strike:Attacks made by this individual add Charisma to damage

Witch site:The Soldier can determine if the entity they're fighting has more or less magic power than them.


Actions

Multiattack. The soldier makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.


 

Animent's are a product of an ancient spell cast long ago. These soldiers were mass produced during the second demonic invasion. Bear soldiers were created to be shock troops against the Demonic hordes.These soldiers prefer to fight with their natural weapons granted to them by the great war god of the seven. In combat they use the magic granted to them to enhance their combat Style with force and protect themselves with their continuous bubble of magical energy. If they are granted a weapon they generally use it unless it would be more effective to use their bass natural weapons.



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