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Aarakocra Captain in Dungeons & Dragons 5e

Aarakocra Captain

Medium humaniod, neutral good
Armor Class 16
Hit Points 65 (10d8+20) 10d8+20
Speed 20ft Fly: 50ft

STR
13 +1
DEX
18 +4
CON
14 +2
INT
13 +1
WIS
16 +3
CHA
15 +2

Skills Athletics +3, Perception +7
Senses passive Perception 17
Languages Aarakocra, Auran
Challenge 3


Dive Attack. If the aarakocra is flying and dives at least 30 ft straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 14 (4d6) 4d6 damage to the target, and the nest attack roll mad against the target before the end of the aarakockra's next turn has advantage.


Actions

Claws.Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4+4) 1d4+4 slashing damage.   Lance.Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit:10 (1d12+4) 1d12+4 piercing damage. If this attack is made against a target within 5 feet of the aarakocra, the attack has disadvantage.   Javelin.Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft., or range 30/120 ft., one target. Hit: 7 (1d6+4) 1d6+4 piercing damage.


 

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