You have a strong sense for what is proper at any time and moment. If you are about to do something the Keeper feels is impulsive or not thought through, the Keeper may ask you to reconsider.
+2: The Keeper will gently ask "Are you sure?" when you attempt something brash or impulsive once a session.
+4: The Keeper will warn you at every moment you are about to do something brash, impulsive or poorly thought through.
This trait is mainly used to allow an impulsive player to play a thoughtful character.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!