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Dire Panther

Large beast, unaligned
Armor Class 13
Hit Points 39 (6d10+6) 6d10+6
Speed 50ft Climb: 39ft

STR
18 +4
DEX
16 +3
CON
13 +1
INT
3 -4
WIS
14 +2
CHA
8 -1

Skills Perception +4, Stealth +7
Senses passive perception 14
Challenge 1


Keen Smell. The dire panther has advantage on Wisdom (Perception) checks that rely on smell.   Pounce. If the dire panther moves at least 20 ft straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the dire panther can make one bite attack against it as a bonus action.


Actions

Bite. Melee Weapon Attack: +6 to hit 1d20+6 , reach 5 ft, one target. Hit: 11 (2d6+4) 2d6+4 piercing damage.   Claw. Melee Weapon Attack: +6 to hit 1d20+6 , reach 5 ft, one target. Hit: 9 (2d4+4) 2d4+4 slashing damage.


 

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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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