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Hateflame Mephit in Dungeons & Dragons 5e

Hateflame Mephit

Small elemental, chaotic evil
Armor Class 11
Hit Points 22
Speed 30ft Fly: 30ft

STR
8 -1
DEX
14 +2
CON
12 +1
INT
7 -2
WIS
10 0
CHA
10 0

Skills Intimidation +3
Damage Vulnerabilities cold
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 10
Languages Ignan, Terran, Anger
Challenge 1

1/day: The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.


Death Burst. When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

  Hateflame Augmentation. When ever the mephit would deal fire damage, apply the effects of hate flame.


Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.

Fire Breath (Recharge 6). The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.


 

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