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Giant Scorpion in Dungeons & Dragons 5e

SRD

Giant Scorpion

Large beast, unaligned
Armor Class 15
Hit Points 52 7d10+14
Speed 40ft

STR
15 +2
DEX
13 +1
CON
15 +2
INT
1 -5
WIS
9 -1
CHA
3 -4

Senses blindsight 60 ft., passive Perception 9
Challenge 3 (700 XP)


Actions

Multiattack. The scorpion makes three attacks: two with its calws and one with its sting.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 1d8+2 bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 1d10+2 piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 4d10 poison damage on a failed save, or half as much damage on a successful one.


 

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