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Sudden Leap in Pathfinder 2e

Sudden Leap - Class Feat 8
SINGLE ACTION

Description You swing at a foe while mid-leap. 
Applications Make a Leap, High Jump, or Long Jump and attempt one melee Strike at any point during your jump. Immediately after the Strike, you fall to the ground if you’re in the air, even if you haven’t reached the maximum distance of your jump. 
  • If the distance you fall is no more than the height of your jump, you take no damage and land upright. 
  • When attempting a High Jump or Long Jump during a Sudden Leap, determine the DC using the Long Jump DCs, and increase your maximum distance to double your Speed.

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