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Evil Mage

Medium humanoid (human), lawful evil
Armor Class 12
Hit Points 22 5d8
Speed 30ft

STR
9 -1
DEX
14 +2
CON
11 0
INT
17 +3
WIS
12 +1
CHA
11 0

Saving Throws INT +5 , WIS +3
Skills Arcana +5 , History +5
Senses Passive Perception 11
Languages Common, Draconic, Dwarvish, Elvish
Challenge 1 (200 XP)

Spellcasting The evil mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list:


Actions

Quarterstaff Melee Weapon Attack: +1 to hit, reach 5ft, one target. Hit: 3 1d8-1 bludgeoning damage.


 

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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
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