| +0 | Strength |
| +4 | Dexterity |
| +1 | Constitution |
| +4 | Intelligence |
| +0 | Wisdom |
| +0 | Charisma |
| +2 | Acrobatics |
| +0 | Animal Handling |
| +2 | Arcana |
| +0 | Athletics |
| +0 | Deception |
| +2 | History |
| +0 | Insight |
| +0 | Intimidation |
| +4 | Investigation |
| +0 | Medicine |
| +0 | Nature |
| +2 | Perception |
| +0 | Performance |
| +0 | Persuasion |
| +2 | Religion |
| +6 | Sleight of Hands |
| +4 | Stealth |
| +0 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| Rapier (Finesse) | D20 +4 | 1D8 Piercing +4 |
| Shortbow (80/320) | D20 + 2 | 1D6 +2 |
| Daggers (x2) | D20 + 4 | 1D4 (+4) |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.