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Boggard Warrior in Pathfinder 2e

Boggard Warrior - Creature 2
COMMONCEMEDIUMAMPHIBIOUSBOGGARDHUMANOID

Boggards are aggressive humanoid amphibians that thrive in swamps, marshes, and even some rain forests. Boggards hatch from eggs into tadpoles, fiercely competing for food and even consuming their siblings in that struggle. Over 3 years, the surviving boggards develops arms, legs, and lungs while learning the rudiments of hunting, crafts, and warfare—everything needed to survive in their might-makes-right society. At the top of most boggard hierarchies lords a hulking swampseer imbued with sinister divine magic.

Boggard warriors exalt in single combat, and prefer to fight alone so that none can contest their kills. They have been known to pursue enemies who flee combat with a single-mindedness that seems almost supernatural.
Perception +8; Darkvision
Languages Boggard
Skills Athletics +8, Intimidation +5. Stealth +6 (+8 in water)

STR +4 , DEX +0 , CON +4 , INT -1 , WIS +2 , CHA +1

Items Studded Leather Armor, Club, Javelin (3)
AC 17
Saving Throws Fort +10, Ref +5, Will +8
HP38
Speed 20 feet, swim 25 feet; Swamp Stride
Melee [one-action] Club +10, Damage 1d6+6 bludgeoning [one-action] Tongue +10 (reach 10 feet), Effect Tongue Grab
Tongue Grab If the boggard warrior hits a creature with its tongue, that creature becomes grabbed by the boggard. Unlike with a normal grab, the creature isn’t immobilized, but it can’t move beyond the reach of the boggard’s tongue. A creature can sever the tongue by hitting AC 15 and dealing at least 3 slashing damage. Though this doesn’t deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.
Ranged [one-action] Club +6, Damage 1d6+6 bludgeoning [one-action] Javelion +6 (thrown 30 feet), Damage 1d6=4 pierving
Special Abilities Terrifying Croak [one-action] (auditory, emotion, fear, mental)
The boggard warrior unleashes a terrifying croak. Any non-boggard within 30 feet becomes frightened 1 unless they succeed at a DC 18 Will save; those who critically succeed are temporarily immune for 1 minute.
Swamp Stride A boggard warrior ignores difficult terrain caused by swamp terrain features.

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