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Quarterling (10 RP) in Pathfinder 1e

Quarterling (10 RP)

Type Humanoid (Human, Halfling)
Ability Score Modifier +2 to Any Ability
Size small
Speed 20 Feet
Language

Languages: Halfling, Common. Quarterlings with high Intelligence can choose any non-secret languages.   Racial Traits: Bond to The Land: Choose a terrain from the Ranger's Favored Terrain table. You gain +2 to AC when in your chosen terrain. Stubborn: You gain +2 to all Will saving throws against Enchantments & Enchantment effects. Craftsman: You gain +2 to all Craft & Profession checks.

Alternate Racial Traits: Integrated: You gain +2 to all Bluff, Disguise, and Knowledge (Local) checks, as well as +2 to all Perception checks. Replaces Bond to The Land. Weapon Familiarity (Halfling): You are inherently proficient with all Halfling weapons. Replaces Craftsman.


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