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Feat: Grassroots Alchemy in Dungeons & Dragons 5e

Feat: Grassroots Alchemy

Grassroots Alchemy
  • Gain proficiency with Alchemist Supply Kit and Herbalism Kit. Both Kits are combine for the total weight of 10lb.
  • The ability to identify useful herbs while travelling the wilderness. The training in the feat Grassroots Alchemy gives you +3 bonus to search check when spotting herbs. In a successful check you gain 1lb of herbs.
    DC Type of Terrain
    5 Forrest, Plains
    10 Hill, River
    15 Mountain, Wetlands
    20 Desert, Sea, Tundra


Use the skill Nature or Survival with d20 plus feat bonus.i.e skill check+d20+feat bonus. If roll if lower than Terrain AC, nothing is found Gain a +2 to search check if given help by a party member. If the DC is not met you find nothing.  
  • 1 Potion can be made a day. Potion Creation To create a potion consumes 2lb of herbs. Use 1 spellslot, use 2 hours to create a basic healing potion. After 2 hours gain 2 level of exhaustion. If DC is high enough pick 1 of 2 options; 1 Create 1 greater healing potion. 2 Create 2 healing potions. Exhaustion will be recovered after a long rest.
Using 2lb of herbs, there is no gold cost. Also spending 25g to buy herbs equals 1lb in herbs.
  The feat Grassroots Alchemy gives +3 bonus to potion creation. Use highest attribute of Dexterity, Intelligence or Wisdom in check for creation of potion. Use highest attribute+d20+feat bonus.

Type of Healing Potion Time taken DC Exhaustion
Failed 2 hours 1
Basic Healing 2 hours 16 2
Greater Healing 3 hours 24 2
Superior Healing 4hours 30 3
  • Depending on the search roll. Different rarities of herb can be found.

  • DCRarity of HerbBonus to Potion Creation12Common016Uncommon1/222Rare228Very Rare2
  • Gain the use of the cantrip "Shape Water" while creating potions, at DM discretion a bonus to potion creation may be given if describing the use of cantrip and elaborate potion creation. (House Rule: Grassroots Alchemist gain the use of cantrip outside of potion creation at PC level 3At PC level 5 gain the use of cantrip "Control Flame", at DM discretion a bonus to potion creation may be given if describing the use of cantrip and elaborate potion creation. (House Rule: Grassroots Alchemist gain the use of cantrip outside of potion creation at PC level 6).

 

Skill Proficiencies Nature, Survival
Tool Proficiencies Alchemist Supply Kit, Herbalism Kit.
Equipment New Kit contains; Alembic, mortar & pestle, metal apparatus frame, 2 glass beakers, 2 glass jars, one glass stirring rod, charcoal, distilled alcohol, salt, powdered iron, pouches & vials, a mezzaluna(herb chopper) and pair of clippers.
Lifestyle Nomadic

Features

  • Easier creation of potions.
  • No gold cost.

Suggested Characteristics

Enjoys to explore the wilderness


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