Gives YOU proficiency in Investigation, Sleight of Hand, Persuasion, Performance, Survival, Insight, Perception, Deception, Nature, Medicine, Stealth, general int checks, and int saving throws (If within 10ft).
Hard to Hit: Although The Friend can't deal damage in combat, It is hard to hit. Enemies may try to attack it at disadvantage and It has advantage on dex, wisdom, and Int saving throws.
May only take the Hide, Disengage, Help, And dodge actions.
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