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Primal Striker
MEDIUM BEAST NEUTRAL

Armor Class: 12 plus your Constitution modifie

Initiative: +2 (12)

Hit Points: 5 plus four times your Barbarian level (the beast has Hit Dice [d6s] equal to your Barbarian level)

Speed: 40 ft.; Fly 60 ft. (Sky only Swim 60 ft. (Sea only)

Challenge: 0 (XP 0; PB PB equals your Proficency Bonus)
    MOD SAVE
STR 15 +2 +2
DEX 15 +2 +2
CON 15 +2 +2
    MOD SAVE
INT 4 -3 -3
WIS 12 +1 +1
CHA 7 -2 -2

Senses: Darkvision 60 ft, Passive Perception 11

Languages: Understands the languages you know


Traits

Aquatic Assault (Sea Only). While the beast is submerged in water, it has Advantage on attack rolls against creatures without a Swim Speed submerged in water.

Enraged Strikes. While your Rage is active, the beast’s attack rolls have Advantage.

Flyby (Sky Only). The beast doesn’t provoke Opportunity Attacks when it flies out of an enemy’s reach.

Wild Bond. Add your Proficiency Bonus to any ability check, attack roll, or saving throw the beast makes.


Actions

Natural Weapons. Melee Attack Roll: Bonus equals your attack modifier using Strength, reach 5 ft. Hit: 1d8 + 2 plus your Rage Damage bonus Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast).


Reactions

Harry (Land Only). Trigger: When a creature the beast can see within 5 feet of it makes an attack roll. Response: The triggering attack roll has Advantage.


Created by

Ceadeus.

Statblock Type

Monster/NPC

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