Remove these ads. Join the Worldbuilders Guild

Monster Manual 2024

Gnoll Fang of Yeenoghu
MEDIUM FIEND

Gnolls possessed by demonic vestiges of the demon lord Yeenoghu, fangs of Yeenoghu direct the chaos of gnoll packs. Along the way, these fanatics seek grisly omens from Yeenoghu and strive to interpret the demon lord’s vicious goals.

Armor Class: 14

Initiative: +6 (16)

Hit Points: 71 11d8+22

Speed: 30 ft

Challenge: 4 (XP 1100; PB +2)
    MOD SAVE
STR 17 +3 +3
DEX 15 +2 +2
CON 15 +2 +4
    MOD SAVE
INT 10 +0 +0
WIS 11 +0 +2
CHA 13 +1 +3

Senses: Darkvision 60 ft.; Passive Perception 10

Languages: Abyssal, Gnoll


Actions

Multiattack. The gnoll makes one Bite attack and two Bone Flail attacks.   Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 6 ( 1d6+3 ) Piercing damage plus 7 ( 2d6 ) Poison damage, and the target has the Poisoned condition until the start of the gnoll’s next turn.   Bone Flail. Melee Attack Roll: +5, reach 10 ft. Hit: 7 ( 1d8+3 ) Piercing damage.


Bonus Actions

Rampage (2/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Bite attack.


Created by

Guardaboschi.

Statblock Type

Monster/NPC

Link/Embed