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Necroglow Lanterns in Dungeons & Dragons 5e

Nar'met

Necroglow Lanterns

Trade Good

Uncommon

Lanterns powered by faintly glowing necromantic energy, providing light that wards off hostile spirits and enhances undead activity.


One of these lanterns will emit a colorful glow in a 20-ft radius. Within that radius any undead have advantage to attacks, saving throws, and skill checks except for hostile spirit-based undead (who do not get the advantage). Hostile spirits must make a CON save (DC: 20) upon exposure to the light, taking 2d8 dmg upon a failure or half damage upon a success. CON save must be rerolled at the beginning of any turn that begins within the lantern’s glow.




Cost: 250g
Weight: 1lb


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